Ships and Sailors

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Follow the leader with Ships and Sailors! This game tests your reaction time - follow the captain’s commands as soon as possible, or you’ll be walking the plank!
Grouping
1 circle
Duration
7-10 minutes
# of Moderators
1 (IA or Instructor)
Instructions/Citation

Instructions

  1. Select a player to be the captain of the game
  1. Captains will give out commands, and players must follow them. (think Simon says without the “Simon says” prefix before each command.
  1. Players who do not follow commands or complete them in time get eliminated.
      • Ex. “Grab a partner!” w/ odd # of scholars -> 1 person who does not get a partner on time gets eliminated
  1. Commands get more complicated as time goes on
  1. Last sailor (scholar) standing wins!
 
EXAMPLES OF COMMANDS:
  • “Hit the deck!” -> all players must drop to the floor
  • “Grab a partner!” / “Get into groups of 3/4/5!”
  • Hop on one foot.”
  • Sailors to left deck!” -> players move to the left